* Refereed § Invited
International Papers
- Cho, H., Lee, J. H., & Urban, A. (2023). Recovery and support: Motivations for playing a social video game in the midst of a pandemic. Proceedings of the Digital Games Research Association.*
- Cho, H., Kohlburn, J. (2023). Identifying affective gameplay behaviors: How video games help people feel better. Association of Information Science & Technology Mid-Year Meeting.*
- Cho, H., Adkins, D., & Pham, M. (2022). “I only wish that I had had that growing up”: Understanding Webtoon’s appeals and characteristics as an emerging reading platform. Association of Information Science & Technology Annual Meeting. *
- Bossaller, J., Kohlburn, J., Adkins, D., Cho, H., & Moulaison-Sandy, H. (2022). Health Information Needs of Public Library Leaders During COVID-19. Association of Information Science & Technology Annual Meeting. *
- Cho, H., Lee, W., Urban, A., Huang, L., & Long, Y. (2021, November). “I Don’t Want a Book That’s Going to Make Me Sad or Stressed Out, Especially in This Day and Age”: Fiction Reading (and Healing) in a Pandemic. Association of Information Science & Technology Annual Meeting. *
- Cho, H., Adkins, D. Bossaller, J., & Moulaison-Sandy, H. (2021, November). Moods in Book Reviews: Text Mining Approach. Association of Information Science & Technology Annual Meeting. *
- Adkins, D., Bossaller, J., Moulaison-Sandy, H., & Cho, H. (2021, July). What Is Genre? How Do We Talk about Fiction?: Assessing Complementary Schemas and Approaches. NASKO 2021 Annual Meeting. *
- Cho, H., Hubbles, C., & Moulaison-Sandy, H. (2021, July). Authorship Metadata for Video Games: “Collaborator”, “Creator”, or “Auteur”?. NASKO 2021 Annual Meeting. *
- Cho, H., Lee, W., Urban, A., Huang, L., & Long, Y. (2021, accepted for November 2021). “I Don’t Want a Book That’s Going to Make Me Sad or Stressed Out, Especially in This Day and Age”: Fiction Reading (and Healing) in a Pandemic. Association of Information Science & Technology Annual Meeting. *
- Cho, H., Adkins, D. Bossaller, J., & Moulaison-Sandy, H. (2021, accepted for November 2021). Moods in Book Reviews: Text Mining Approach. Association of Information Science & Technology Annual Meeting. *
- Cho, H., Bossaller, J. S., Adkins, D., & Lee, J. H. (2020, October). Human versus Machine: Analyzing Video game User Reviews for Plot and Narrative. Association of Information Science & Technology Annual Meeting. *
- Cho, H., & Menking, A. (2020, March). “Defying Stereotypes Is a Plus”: Classifying Gender, Sex, and Sexuality Content in Visual Materials. International Conference on Information Annual Meeting. *
- Cho, H., Smith, J., & Lee, J. H. (2019). Effects of motivation and tool features on online photo‐sharing behavior. Association of Information Science & Technology Annual Meeting. *
- Lee, J. H., Jett, J., Cho, H., Windleharth, T., Kiryakos, S., Disher, T., & Sugimoto, S. (2018). Reconceptualizing Superwork for Improved Access to Popular Cultural Objects. Association of Information Science & Technology Annual Meeting. *
- Lee, J. H., Windleharth, T., & Cho, H.(2017). Toward an Understanding of Cross-Media Appeals for Readers’ Advisory. Association of Information Science & Technology Annual Meeting. *
- Lee, J. H., Hong, S. R., Cho, H., & Kim, Y. S. (2015, April). VIZMO game browser: accessing video games by visual style and mood. ACM Conference on Human Factors in Computing Systems (CHI). *
- Lee, J. H., Cho, H., Fox, V., & Perti, A. (2013, July). User-centered approach in creating a metadata schema for video games and interactive media. Joint Conference on Digital Libraries. *
National and International Panels
- Everyday Emotion Regulation with Video Games (2023, March). RUSA Virtual Forum 2023: RUSA Achievement Award Presentation. §
- Technical Services Education: Transformation and Advocacy (2020, October). ALISE 2020 Virtual Conference. *
- Quests in the Ivory Tower: Academic Approach to Visual Media: Can Visual Styles be Mutually Agreed? (2017, March). PAX West – Seattle, WA *
International Poster Sessions
- Lee, W.-C., & Cho, H. (2023, October). What is the Mood?: Cross-language Mood Description for Works of Fiction. In Association for Library and Information Science Education (ALISE) 2023 Annual Conference. https://doi.org/10.21900/j.alise.2023.1313 §
- Cho, H., Pham, M., & Urban, A. (2021, March). Health Information Needs in Visual Materials: Recommendations for Enhancing Visual Material Users’ Search Experiences. International Conference on Information Annual Meeting. *
- Cho, H., Schmalz, M. L., Keating, S. A., & Lee, J. H. (2017, June). Information Needs for Anime Recommendation: Analyzing Anime Users' Online Forum Queries. Joint Conference on Digital Libraries. *
- Donovan, A., Cho, H., Magnifico, C., & Lee, J. H. (2013, July). Pretty as a pixel: Issues and challenges in developing a controlled vocabulary for video game visual styles. Association of Information Science & Technology Annual Meeting. *
Local and Regional Presentations
- How to Publish as a Ph.D. Student: Tips and Experience From Dr. Hyerim Cho. (2023, October). University of Missouri School of Information Science and Learning Technologies Ph.D. Engagement Session. §
- University of Washington iSchool Academic Faculty Alumni Panel (2022, October). University of Washington. §
- “Defying Stereotypes Is a Plus”: Classifying Gender, Sex, and Sexuality Content in Visual Materials. (2021, October). Bridge Research Discussion at the University of Missouri. §